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 Post subject: Smack a bishy!
PostPosted: Sat Feb 26, 2005 12:22 am 
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High Roller
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Nanaca CRASH!

My best score is 5939.52 meters.

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first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Sat Feb 26, 2005 1:07 am 
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Bigger than Elvis
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That was fun, but I didn't come close.

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 Post subject:
PostPosted: Sat Feb 26, 2005 1:28 am 
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The moving arrow sets the launch angle. Click and hold the mouse button to set the angle.

Release when the power meter is at or near maximum.

If he hits a special, a sound will beep with a PRESS on screen. Click the mouse before the sound stops and the red X appears.

When the word AERIAL flashes, click and she'll fly in and hit him again. Flashes red for an upward hit. You get three of those. Blue for a downward hit.

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 Post subject:
PostPosted: Sat Feb 26, 2005 5:46 am 
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This is now my new favourite game of this type :)

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 Post subject:
PostPosted: Sat Feb 26, 2005 6:02 am 
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Bigger than Elvis
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I took some advice and got a 4609.75. I'm so hooked!

I'd try again, but maybe tomorrow... :)

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Last edited by Nick101 on Sat Feb 26, 2005 4:23 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat Feb 26, 2005 8:59 am 
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Launch a what?

2159.58 m.

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 Post subject:
PostPosted: Sat Feb 26, 2005 10:37 pm 
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How to get opportunities for specials:

Hit the girl in the pink dress, then hit her again without hitting another girl in between: a sword appears and she slices the guy up, giving him a large boost

Hit the short-haired girl if the next character is the girl with long light-brown hair, or vice versa: the first knocks him into the second, then they team up and do a combo that gives you a large boost

Hit the girl in glasses after hitting any other boost girl without hitting the ground: all of the boost girls team up to slap the crap out of the guy. This is a huge boost.

There are also specials that happen only when you've activated the blocking girl. These cause the guy to glow different colors, and have a few effects: one doubles the strength of all boosts while he's glowing, one makes him extra-bouncy so he doesn't lose height when bouncing, and one that sends him flying horizontally for a ways then launches him. I'm not entirely sure how to get these.

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"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Sun Feb 27, 2005 1:15 am 
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Oh. My. God. :shock:
This is the best game ever! It's almost like playing Burnout, although I'm not sure how that is like a car destruction game. ^^;

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 Post subject:
PostPosted: Sun Feb 27, 2005 3:12 am 
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More instructions.

http://4-ch.net/games/kareha.pl/1109089700/

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Fandemonium!
August 3rd, 4th and 5th, 2012

"I am a machine. I am a weapon of war. I am a destroyer of life in the service of life, the sword and shield of my human creators." Bolo Invincibilus, Mark XXIII, Model B (Experimental) 0075-NKE "Nike".


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 Post subject:
PostPosted: Sun Feb 27, 2005 6:22 am 
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Well, following some of the special advice I've managed to get even farther.
But I still don't understand why you look like a rejected band member of Twisted Sister after you've been kicked away, or what the deal with the chick on the bicycle is (or, for that matter, why all those guys and gals on the ground want to beat you up)...

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 Post subject:
PostPosted: Sun Feb 27, 2005 1:26 pm 
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You want translations and backgrounds and stuff?

http://megami.starcreator.com/nanaca-crash/info.html

Right off gwalla's original link...

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 Post subject:
PostPosted: Sun Feb 27, 2005 6:13 pm 
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6759.48m right now. That may be my personal best.

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"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Mon Feb 28, 2005 3:29 am 
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I'm guessing this was the original thread (there's one in the IW! forums, too). Best distance: 22362.75. Best height: 1035.43.


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 Post subject:
PostPosted: Mon Feb 28, 2005 12:40 pm 
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snowden wrote:
I'm guessing this was the original thread (there's one in the IW! forums, too). Best distance: 22362.75. Best height: 1035.43.


Holy crap.

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"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Mon Feb 28, 2005 3:02 pm 
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Bigger than Elvis
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I'm impressed, snowden. 8-)

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 Post subject:
PostPosted: Tue Mar 01, 2005 6:49 pm 
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Image

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"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Wed Mar 02, 2005 8:57 pm 
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The Youko supers ("Comic Force Fields") seem to be activated by a random character each time you hit her. If you hit that character while Youko's blocking is active (and click at the right time), you get a CFF. The specials bar, which normally says "BLOCK" when Youko's blocking is active, will show Youko's face VS Nanaca's face when the trigger character is near. The CFF that I know of are:

Charge Blast - your bishy glows red, and if he ever stops (hits Misato or runs out of forward momentum), he will immediately be boosted back into the air. Hitting boost girls while charged seems to power up the eventual boost, which is a one-time-use (unless you get the super again). This seems to be the CFF you get if Touko (red) is the trigger.

Parachute Death Sentence - the bishy flies horizontally over the heads of the characters for 100 seconds, then is launched into the air at his previous velocity. It basically just adds a bunch to your distance. This is triggered by Kiri (blue).

Bounce - the bishy glows green, and every time he bounces on the ground he gains additional altitude. It seems to eventually wear off. Not sure who causes this.

I think there are more too.

_________________
"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Thu Mar 03, 2005 4:30 pm 
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I only know of one other right now. I don't remember what causes it (I don't keep track as I'm more than happy to get any of these) but it makes it so that any boost you get is doubled. Maybe you turn yellow? Not sure.


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 Post subject:
PostPosted: Thu Mar 03, 2005 7:36 pm 
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I still wonder what a bishy is...

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 Post subject:
PostPosted: Thu Mar 03, 2005 7:48 pm 
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gnolam wrote:
I still wonder what a bishy is...

The game keeps freezing up before I start, so I can't be sure, but I think it's this.
Yay for Wikipedia. :)

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 Post subject:
PostPosted: Thu Mar 03, 2005 9:07 pm 
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Zwilnik wrote:
gnolam wrote:
I still wonder what a bishy is...

The game keeps freezing up before I start, so I can't be sure, but I think it's this.
Yay for Wikipedia. :)


Wikipedia = awesome.

_________________
"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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 Post subject:
PostPosted: Fri Mar 04, 2005 10:32 pm 
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Great avatar, Gwalla. A bit...scary though. 8O


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 Post subject:
PostPosted: Wed Mar 09, 2005 2:55 pm 
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Some dude on 4chan /f/ wrote:
VS bonuses: Getting the "VS" girl to show up will net you one of four bonuses:
Type A = Bounce Boost = Yellow: The next five times the guy touches the ground he will be automatically boosted.
Type B = Charge Recovery = Red: Each time the guy gets boosted (save for the aerial crashes) he charges up a recovery move that automatically activates when he stops and boosts him quite a bit (depending upon how many boosts he has recieved).
Type C = Parachute Hover = Blue: The guy hovers just over the characters heads and flys foward with great momentum for 100 "seconds".
Type D = Double Impact = Green: The guy recieves double the boost he normally recieves from all girls. This bonus lasts for three boosts.

_________________
"I remember the first time I got laid. There was nothing but darkness at
first. Then movement, coming in fits and starts. Then I felt a weird
urge, and used my sharp beak to break free of that damnable prison."
—— Karim Rashad, in rec.martial-arts


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